



While the first Bayonetta is still a very good game, Bayonetta 2 is such a simple and yet truly refined improvement on the original that I will not hesitate for a second to call it the better game of the two. I could go on for quite a while about Bayonetta 2, but at that point, I’d really just be gushing (even more than I already am). Add to all of this the wonderfully varied enemy designs, all of different sizes and strengths with different moves and attack patterns, all found in encounters spread through wonderfully varied and well-designed levels that encourage exploration, and you’ve got something truly joyous at your fingertips. Enemies more clearly telegraph their attacks, you no longer lose magic meter when struck, you can dodge an attack mid-combo, and the game no longer penalizes your score at the end of levels for using basic healing items. The normal difficulty this time around is much more forgiving in general.
